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Island Mode (アイランドモード), also known as its full title Dangan Island: Huge Panic at the Heart♡Throbbing School Trip? (だんがんアイランド どきどき修学旅行で大パニック? Dangan Airando Dokidoki Shūgakuryokō De Dai Panikku?), is a bonus mode unlocked after beating Danganronpa 2: Goodbye Despair.
Similar to School Mode in Danganronpa: Trigger Happy Havoc and Love Across the Universe: Dangan Salmon Team in Danganronpa V3: Killing Harmony, the bonus mode serves as a dating sim, leading the player through a version of the main plot where there are no mutual killings.
Individual Student Guides[]
The following pages contain comprehensive guides for each students' ideal trip options, plus transcripts of all trips and their Island Mode ending.
Plot[]
The game starts out identically to the beginning of the main story, where Hajime Hinata wakes up on the beach on Jabberwock Island, and meets Nagito Komaeda. Afterward, Hajime recalls on how he met the other previous 15 students and they began to collect "Hope Fragments".
Later Nagito tells him that Usami and the others are waiting for them at Jabberwock Park. The two then head there and find Usami yelling at someone to come out. Once again, Monokuma appears on top of the statue. However, this time, Usami attacks Monokuma before he can finish his introduction and defeats him. She forces him to leave the island in order to protect her students.
Without Monokuma, the students are free to bond together over the course of 50 days (as per the original intent of the Neo World Program) while collecting Hope Fragments and are required to cooperate to build the assigned objects for Usami to complete the "Class Goal".
Introduction[]
Introduction Transcript | |
---|---|
Hey... Can you hear me...? Are you okay? ...You seem pretty out of it. To be honest, I'm also... No, everyone else feels the same, too. Since we suddenly...got put in this weird situation. | |
... | |
...Hey, are you listening? | |
... ...I don't understand. Why am I...here...? ... That's right... I... | |
I was supposed to be at Hope's Peak Academy, but all of a sudden, I was at a tropical island for some reason... And afterward... That's it! I remember now, There were 15 other students, and then... ...A mysterious, self-proclaimed rabbit mascot suddenly appeared. That's right, and I remember what that thing said. It said this was... A school trip... Because my memories are fuzzy right now, it seems I don't remember my talent.. And since I don't know what the heck is going on, I began collecting these things, called "Hope Fragments"... And then... | |
Can you hear me...? Hey... ...Haj... ...Hajime! | |
Huh...? | |
Are you okay? You know who I am...right? | |
Y-Yeah... You're...Nagito, right? | |
I'm so relieved... I thought you forgot about me. | |
You suddenly started staring into space, and no matter what I said, you wouldn't respond! | |
S-Sorry... Um, what happened to the others? | |
Ah, that's right! We need to hurry! | |
A weird thing suddenly appeared on the monitor and told us to go to Jabberwock Park... Usami and the others are already there. I wonder what's going to happen this time? | |
What's going on...? A strange uneasiness filled us as we hurried over to Jabberwock Park... | |
Once we arrived, we heard Usami's scream echo throughout the area. | |
Wh-Where are you!? Where are you hiding!? | |
Puhuhuhuhu! | |
Hey-hey! Where are you? Show yourself! | |
Ahhhh-hahahahahaha! | |
Why, hello there! Thank you all for waiting! Long time, no see guys! I am Monokuma! I'm the headmaster of this aca- | |
There you are! Cheerioooo! | |
Blargh! | |
Take this! Slap-slap-slap-slap-slap-slap-slap! | |
Hey, you! Don't interrupt me till I'm finished tal...blargh! | |
No questions asked! Haaaa-tatatatatatatatatatata! | |
St-Stop...! | |
And now for the coup de grace! Usami Final Splash Spark! | |
Hyaaaaaaagh! | |
Love and justice always win in the end! | |
Ugh...I can't believe I lost to Usami... | |
You're too noisy! Now that you've learned your lesson, don't ever interfere with this school trip again! | |
Okay... | |
And so, the black and white bear-looking thing hobbled away... | |
Phew, phew... | |
The hell was that just now...? | |
What a heated battle! Just watching it got me pumped up! | |
That was an epic performance! You're pretty good, Usami! | |
Hmph! Despite my looks, I'm your teacher. I'm supposed to protect everyone, after all! | |
That stick looks like some sort of exquisite blade. Do you intend to kill us with that now? | |
Or perhaps...you intend to make us all kill each other on this uninhabited island... | |
That might be necessary for our survival. After all, food and water will eventually run scarce here. | |
Th-That is definitely not going to happen! | |
Though in some ways you'll need to survive here... Your lives aren't in any danger whatsoever! | |
Can you even call that survival...? | |
Jeez, what are you guys talking about? There's no way killings are going to happen! | |
She's right. We're on a school trip at a tropical island, right!? We should just make the most of it! | |
As long as there's hope, I personally don't mind killing or being killed! | |
N-Nagito? What are you...? | |
F-For now...it seems that as long as we don't do anything strange, we're not in any danger... | |
Also, we can leave this island as soon as we finish gathering the Hope Fragments, right? | |
That's what I've been saying from the beginning! | |
Whaaaaat!? I didn't think you were serious about that! | |
...What is this school trip, anyway? What are you trying to make us accomplish on this island...? | |
All righty! I shall announce it to everyone right now! | |
While you all relax on this tropical paradise, you must get along and strengthen your bonds with each other! That's the main rule of this heart-throbbing school trip! | |
"Heart-throbbing school trip"...? | |
Spend these peaceful and relaxing days nourishing hope and lazing about free from pain, free from suffering... | |
And so, this lovey-dovey, heart-throbbing school trip... ...starts right now! | |
What the hell does that even mean...!? | |
There's no way I can believe such a foolish... | |
Love! Love! | |
...Huh? | |
All right! Now that that's decided, let's go swimming! | |
I expected something like this would happen, so I took the liberty of wearing my swimsuit under my clothes! | |
Oh, what a coincidence! I did too! | |
So did I... My loins are always ready to go! | |
Huh? Wait, you guys, hold on...! | |
Then it's a race to the ocean! | |
Ah! Please wait! | |
Yahooooooo! | |
...Seriously? | |
A white sandy beach... Crystal clear ocean... High school students enjoying themselves... This feels like a resort... There's no other way to describe it. | |
I don't have to doubt this at all. And so, the curtain to our school trip has been raised— |
Gameplay[]
While in School Mode the main goal was to gather materials to build Monokuma's back up units, in Island Mode the main goal is to collect all the "Hope Fragments", which can be achieved with spending Free Time Events with the other students while the gathering for a goal is the secondary goal.
Hajime will also be given one block of Free Time every day - two at the end of the week that Hajime and his classmates are allowed off, called a "Holiday" - which can be spent in a similar way to the Main Game, either spent by himself or spending time with any of his classmates. Using the Trip Tickets which are rewarded for completing Usami's Class Goals, Hajime can take students to a location of his choosing based on the student's tastes in order to build his relationship with them.
All the students have a maximum collecting and cleaning level of 9, which can be maxed during several instances of the game mode. There is also a "New Game+ Cycle" where the collecting and cleaning levels carry over in a new game, but nothing else.
Also on any particular Work Day, a random character might feel "energized" and have max HP for said day.
Upon finishing Usami's final task, you will receive Monocoins to be used in the Main Game.
Set Tasks[]
Each individual character can be assigned a daily task, which include resting, cleaning or gathering materials in the 10 different featured locations. Gathering materials will slowly consume each student's energy, as well as slowly reduce the island's cleanness. Resting for the day will not provide materials to build backups, but it will also prevent the "Cleanness" gauge from falling any faster. Assigning the cleaning task will fill up the cleanness gauge again. If the gauge becomes empty, the students will be forced to clean, wasting a few days.
Gathering[]
Icon | Location | Items |
---|---|---|
Rest 休憩 |
None. | |
Clean 掃除 |
None. | |
Rocketpunch Mart ロケットパンチマーケット |
Plate, Glue, Beast Oil Water, Battery, Expensive Plate | |
Ranch 牧場 |
Jabbercabbage, Beast Meat, Egg Milk, Beast's Skin, Golden Egg | |
Beach ビーチ |
Coconut, Sand, Jabbacrab Seaweed, Seashell, Shiny Stone | |
Ancient Ruin 遺跡周辺 |
Jabbanana, Jabbapotato, Bark Tree Vine, Water, Magical Powder | |
Electric Ave. Shop 電気屋 |
Junk Parts, Integrated Circuit, Nail Battery, Gold, 3 Sacred Treasures | |
Nezumi Castle ネズミー城 |
Hammer, White Cotton, Cloth White Flower, Paint, Jabbacrystal | |
Military Base 軍事施設 |
Fuel, Knife, Paint Small Engine, Nail, Large Engine | |
Mountains 山 |
Iron, Silver, Gold Red Flower, Jabbamerald, Jabbiamond | |
Forest 森 |
Log, Beast's Bone, Beast's Skin Green Flower, Egg, Special Beast Meat | |
Coast 海 |
Jabbafish, Seashell, Salt Jabbasquid, Jabbacrab, Jabbapearl |
Construct[]
Construction will display all owned materials and what you have created from them, along with the next goal. It's divided in four categories: Goal, Tools, Consumables and Processed Goods. "Goal" will display the materials needed for the goal received from Usami. Tools is a collection of tools which can be built to increase the students' stats such as reduce health cost, increase cleaning effect and increase gathering yield. Consumables are food you receive from Usami herself or cook by using your own materials. They can be used to refresh the students' health, increase levels and automatically clean the island. Processed Goods are materials created from others and are used to further proceed in building your goals.
Goal[]
Throughout Island Mode, Usami will request the player to "cooperate" with the other students by gathering materials for Class Goals. Doing so within the given day limit will reward the player with Trip Tickets, which can be used to take classmates on a trip to locations over the island and bond with them. It is noted however using Trip Tickets forgoes receiving any "Hope Fragments" for that particular event.
Name | Description | Resources | |
---|---|---|---|
Pretty hairpin you can find anywhere. | Seashell: 2 Green Leaf: 2 Red Leaf: 2 |
Rope: 1 | |
Gorgeous hairpin made from a rare flower on Jabberwock Island. | White Flower: 2 Gold: 3 Silver: 3 |
Rope: 1 Black Flower: 2 | |
A house for Usami. Apparently she's very private. | Paint: 20 | Clay: 30 Wood: 25 Saw: 20 | |
It talks when you squeeze the tummy. "I'm Usami! Teeheehee!" | White Cotton: 5 Cloth: 2 Battery: 1 |
AI Chip: 1 | |
A coin inscribed with Usami's face. They're pretty much worthless. | Fuel: 5 Paint: 1 |
Jabba Alloy: 1 | |
A beautiful accessory made from ore found on Jabberwock Island. | Jabbamerald: 6 Jabbacrystal: 3 Jabbapearl: 3 Fuel: 10 |
Rope: 10 | |
An extravagant dish made with lots of fresh island ingredients. | Special Beast Meat: 5 Golden Egg: 5 Expensive Plate: 5 |
Fresh Sashimi: 15 Freshly squeezed fruit juice: 15 | |
Usami's invitation to hope. Guests with despair have 1st priority. | Fuel: 50 White Flower: 30 |
Wood: 40 Golden Plate: 30 Saw: 20 | |
That's right. I'm Usami. No I'm not from the future. |
White Cotton: 50 | AI Chip: 40 Jabba Alloy: 10 Bag: 30 | |
Huh? This is...uhm... Who is this...? |
Cloth: 50 White Cotton: 50 Paint: 50 |
AI Chip: 10 Golden Plate: 40 |
Tools[]
Constructing tools can aid the player in collecting more materials or give the students more HP with which to explore the island.
Tool | Effect | Resources | |
---|---|---|---|
Spear of Gungnir グングニルのヤリ |
Doubles the amount of Meat Materials collected | Shiny Stone: 2 Black Flower: 5 Beast's Bone: 10 | |
Swimmy Nail スイスイネジ |
Doubles the amount of Water Materials collected | 3 Sacred Treasure: 2 Junk Parts: 10 Hammer: 10 | |
Hyper Glove ハイパー手袋 |
Doubles the amount of Mineral Materials collected | Magical Powder: 2 Seashells: 10 Bag: 5 | |
Easy Scope らくらくスコップ |
Doubles the amount of Nature Materials collected | Jabbermerald: 3 Iron Plate: 5 Paint: 10 | |
4-D Shopping Basket 4次元カイモノカゴ |
Doubles the amount of General Materials collected | Jabba Alloy: 2 Clay: 5 Nail: 10 | |
Safety Charm 行動安全お守り |
Lowers HP cost of actions | Jabbiamond: 1 Cloth: 5 Rope: 5 | |
Elephant Dustcloth 象巾 |
Raises cleaning efficiency | Special Beast Meat: 1 Bag: 5 | |
Hope Broom 希望のホウキ |
Greatly raises cleaning efficiency | Golden Egg: 3 Wood: 10 Saw: 10 |
Consumables[]
Consumables are items that Usami can gift to the player, or that the player can create themself that gives a one-time boost in HP or cleaning depending on the item.
Processed Goods[]
Processed Goods are construct items that require two or more raw materials to make.
Personal Effects[]
The Personal Effects option gives a quick overview over the students' levels and health situation. It allows you to refresh health by using food, increase levels or wake unconscious students. This feature should normally be checked before assigning tasks as a lack of health points will end in losing work days should students get too exhausted.
Free Time[]
The player will be given one block of Free Time every day - two at the end of the week. Usami names a "Holiday" where Hajime and his classmates have off. The player can spend the block of Free Time with any one of Hajime's classmates, or sleep to skip that Free Time period.
The player will be given the opportunity to raise Hajime's "love" with another student. If the player manages to build the Class Goal, Usami will provide the player with "Trip Tickets", which can be used to take another student on a "date" to one of six locations. Each character can grow up to a maximum level of 10 hearts.
Student responses during the date will raise or lower the affection for a full or half a heart depending on how much the character liked or disliked Hajime's statement. If the player gathers all the hope fragments, on Day 51 Hajime will speak to any student with maximum love, receiving a special ending with said student. If the player fails to gather all the hope fragments, Usami will restart Island Mode from the beginning, and all the characters' "love" levels will be reset to zero.
Presents[]
- For a more comprehensive guide, see the MonoMono Machine - Danganronpa 2 page.
Student | Best Presents | |
---|---|---|
Akane | Prepackaged Orzotto, Century Potpourri, Other "Food" Gifts | |
Chiaki | Tips & Tips 2nd Edition, Power Gauntlet, Nitro Racer, Century Potpourri, Rose In Vitro, Skullhead Mask | |
Sonia | Gugelhupf Cake, Brightly Colored Jeans, Another Battle, Century Potpourri | |
Hiyoko | Cloth Wrap Backpack, Biggest Fantom, Paper “10th Act Verse", Century Potpourri, Rose In Vitro | |
Mahiru | Silver Ring, Kirlian Photography, Japanese Tea Cup, Century Potpourri, Rose In Vitro, Compact Costume | |
Mikan | Queen’s Straitjacket, Mr. Stapler, Bandage Wrap, Other "Medical/Science" Gifts | |
Ibuki | 2.5D Headphones, American Clacker, Desperation, Two-Sided Ukulele, Absolute Tuning Fork | |
Peko | Apron Dress, Antique Doll, Gold Coated Sheath, Century Potpourri, Secret Wind Sword Book | |
Nagito | Hope's Peak Ring, Memory Notebook, Mukuro's Knife, Other "Hope" Gifts | |
Byakuya | Chocolate Chip Jerky, Sweet Bun Bag, Cocoshimi, Black Rabbit Picture Book, Other "Food" Gifts | |
Gundham | Sunflower Seeds, Earring of Crushed Evil, Small Degenerated Reactor, Angel's Fruit, Other "Supernatural" Gifts | |
Kazuichi | Radiosonde, Lilienthal’s Wings, Small Degenerated Reactor, Old Timey Radio, Broken Warhead | |
Teruteru | Passionate Glasses, Kiss Note, Kokeshi Dynamo | |
Nekomaru | Coconut, Fresh Bindings, Ogami Clan Codex, Sand God's Storm Horn | |
Fuyuhiko | Antique Doll, Stardust |
Shot Through the Heart[]
Shot Through the Heart is a minigame in Island Mode. It uses mechanics used in the Rapid Fire Debate trial minigame in the main plot. As Hajime builds his relationship with a character on Trips, Hajime will learn insights about the characters which can be used like truth bullets. Unlike the Rapid Fire Debate, there is no time limit and there are no right or wrong answers on Shot Through the Heart.
The Shot Through the Heart is a random event that can occur when Hajime gets close to full reputation hearts for a certain classmate and uses a trip ticket on them. This event can occur multiple times with a single character. On the 51st Day, if the player has gathered all the hope fragments, Hajime will be alone on the beach with any characters that the player has earned full max reputation with. Talking to them will trigger the character's true Shot Through the Heart event. If the correct answer is selected, they will receive that character's ending.
Students you’ve already maxed out in previous playthroughs will have a heart indicator next to their sprite in "Usami's Diagnosis".
Ending[]
Trophies[]
There are 18 trophies available in Island Mode:
- 1 bronze trophy for completing Island Mode once
- 1 silver for seeing every possibly Island Mode ending
- 15 bronze trophies for completing each classmate's report card
- 1 gold for completing all report cards
LIST OF PSN and STEAM TROPHIES | ||
I Wanna Soak Up Some Sun Cleared Island Mode once |
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Life's a Real Beach Saw every possible Island Mode ending |
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Hope Springs Eternal Filled in every page of Nagito's Report Card |
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Overlord's Vassal Filled in every page of Gundham's Report Card |
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Grease Monkeying Around Filled in every page of Kazuichi's Report Card |
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The Game Hungers for Seconds...and Thirds Filled in every page of Byakuya's Report Card |
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Cooking With Passion Filled in every page of Teruteru's Report Card |
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Caught in a Rad Bromance Filled in every page of Nekomaru's Report Card |
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Honor and Humanity Filled in every page of Fuyuhiko's Report Card |
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Starving for Affection Filled in every page of Akane's Report Card |
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Co-Op Partner Filled in every page of Chiaki's Report Card |
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A Royal Affair Filled in every page of Sonia's Report Card |
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It's Lolita Complicated Filled in every page of Hiyoko's Report Card |
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Picture Perfect Filled in every page of Mahiru's Report Card |
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Helloooooooooooooooo Nurse! Filled in every page of Mikan's Report Card |
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Dynamic Duet Filled in every page of Ibuki's Report Card |
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Feudal Friendship Filled in every page of Peko's Report Card |
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Mr. Congeniality Filled in every page of every character's Report Card |