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Monokuma
Gallery
Sprites
Usami-Image-Gallery-Template This article is a sprite gallery for a specific character.
It contains various sprites, ripped from the game(s) in which the character appears.
As such, please proceed with caution as some sprites contain spoilers.

Danganronpa: Trigger Happy Havoc

Half Body Sprites

Full Body Sprites

Sitting Sprites

Class Trial Sprites

At the start of the Chapter 6 class trial, Monokuma joins the students in the class trial instead of sitting on his throne, standing on a vaulting horse in order to be the same height as the students.

Danganronpa: Trigger Happy Havoc

Half Body Sprites

Full Body Sprites

Sitting Sprites

Class Trial Sprites

Danganronpa 2: Goodbye Despair

Half Body Sprites

Full Body Sprites

Sitting Sprites

Class Trial Sprites

As in Danganronpa: Trigger Happy Havoc, at the start of the Chapter 6 class trial, Monokuma joins the students in the class trial instead of sitting on his throne, standing on a vaulting horse in order to be the same height as the students.

Monokuma Plushies

Hidden Monokumas are a collectible featured in Danganronpa 2: Goodbye Despair. The sprites feature Monokuma in various costumes and poses, hidden in different places around Jabberwock Island.

Danganronpa 2: Goodbye Despair

Half Body Sprites

Full Body Sprites

Sitting Sprites

Class Trial Sprites

Hidden Monokuma Sprites

Danganronpa V3: Killing Harmony

Standing Sprites

Sitting Sprites

Danganronpa V3: Killing Harmony

The following sprites appear in Danganronpa V3: Killing Harmony's bonus mode, Ultimate Talent Development Plan.

Sprites (PC)

Sprites (Vita)

Beta Sprites

Although not shown ingame, these images appear in the Danganronpa: Trigger Happy Havoc and Danganronpa 2: Goodbye Despair game assets along with Monokuma's other sprites, and were likely beta or placeholder images during the game's development phase.

Demo Sprites

These sprites feature in Danganronpa 1 (Trial Version), a Japan-only demo version of the first game.

Executions

DISTRUST

DISTRUST is an unreleased prototype version of Danganronpa: Trigger Happy Havoc developed between October 2007 - 2009. The following 3 sprites are recreations based on the beta version of Leon Kuwata's execution, one of the few pieces of in-game footage for DISTRUST in existence.

Danganronpa: Trigger Happy Havoc

Danganronpa 2: Goodbye Despair

Danganronpa V3: Killing Harmony


Other

Danganronpa: Trigger Happy Havoc

School Mode Monokuma Concepts

In School Mode, a dating sim/resource management sim unlocked after the main game in the Danganronpa 1.2 Reload release of Danganronpa: Trigger Happy Havoc, the player is given a challenge to build themed Monokumas.

Danganronpa 2: Goodbye Despair

Virtual Pet

Danganronpa 2: Goodbye Despair features a virtual pet raising minigame within the e-Handbook menu. Monokuma features as one of the collectable pets.

Danganronpa: The Animation

From Episode 2 onwards, during the ending/credit sequence of Danganronpa: The Animation, animated sprites of the students and Monokuma appear. These sprites are unique to the anime.

Danganronpa V3: Killing Harmony

Bonus Mode

This set of pixels can appear during certain moments during the regular game play of Danganronpa V3 as well as during special events on the board in the bonus mode Ultimate Talent Development Plan.

Danganronpa: Trigger Happy Havoc

These images appear at points throughout the Class Trials:

Other assets from Danganronpa: Trigger Happy Havoc:

Danganronpa 2: Goodbye Despair

Panic Talk Action

Danganronpa 2 Monokuma Panic Talk Action Shield 05
The following sprites appear as the health indicators for Monokuma's Panic Talk Action Class Trial event.

Danganronpa V3: Killing Harmony

These images appear at points throughout the Class Trials and Minigames:

Mugshots used during the Class Trial Disscussion:

Other Assets

Other assets from Danganronpa V3: Killing Harmony:

Danganronpa V3 Monokuma Ghost Sprite
Sprite used to signify "Ghost" Monokuma who inhabits the middle one out of three creepy rooms, briefly appearing on the screen whenever his room is entered in Chapter 3.


Sprites used in the text logs:

Bonus Mode